Excerpts
I am in the habit of taking excerpts, indeed entire passages, from books I read. I do this primarily for role-playing ideas. Thus my notes are heavy with history, mythology, philosophy, and the supernatural. All sources in this section can be found on the Works Cited page. Also read my Book Recommendations.
I have since expanded this to include excerpts from film, television, and other websites.
By Tag
advice (1), Afghans (1), Agamotto (1), Akkadians (2), alchemy (10), aliens (3), Americans (4), ancestors (3), Ancient World (6), animals (2), anti-magic (2), Arabs (8), archery (15), architecture (1), aristocracy (8), armor (13), Arthurian (2), artificial intelligence (1), arts (1), Asians (4), Assyrians (17), Babylon 5 (12), Babylonians (3), battles (9), biology (1), blood (1), booty (1), bronze (4), Bronze Age (34), Bruce Lee (1), Buddhists (2), bureaucracy (1), Byzantines (5), castles (4), casualties (4), cavalry (28), Celtic (1), chaos (3), chariotry (6), chi (1), Chinese (15), Christians (1), cities (5), colonialism (1), commentary (33), commerce (1), compassion (1), computers (1), Conan (1), condottiere (1), correspondences (1), corruption (1), cosmology (4), courage (4), creed (2), crossbow (1), CRPG (1), culture (1), curses (2), Darkhold (1), darkness-versus-light (1), death (19), demons (5), dimensions (1), disease (3), divination (4), divinity (5), Dungeons & Dragons (7), Doctor Strange (9), Doctor Who (1), dragons (4), druids (1), dueling (21), dungeons (2), dwarves (2), Early Modern Age (5), economics (8), Egyptians (14), El Cid (1), elements (2), elephants (1), elves (1), entropy (1), espionage (1), ethics (2), European Renaissance (1), Europeans (85), evil (2), excellence (1), fame (3), familiars (1), family life (1), fantasy magic (13), fatalism (1), fear (4), fencing (1), feudalism (5), fiction (82), finance (4), fire (1), firearms (7), flight (1), food (4), forgiveness (1), fortifications (3), fragility (1), free companies (1), freedom (1), game design (4), generalship (29), genius loci (1), geography (4), gift exchange (1), glory (1), Godzilla (1), golf (1), good (1), good-versus-evil (1), government (2), Greeks (53), grimoires (1), guerrilla warfare (1), hate (1), heroes (1), Highlander (1), Hindus (1), his own words (1), historical fantasy (6), historical fiction (3), Hittites (1), honor (9), Honor Harrington (2), human nature (1), humanoids (1), humor (1), hunting (6), Iliad (5), immortals (1), Indians (6), Indo-Europeans (2), infantry (15), initiation (3), insanity (2), invisibility (1), iron (1), Iron Age (17), irrigation (1), James Bond (1), Japanese (30), Jedi (5), jewelry (1), Jews (3), justice (2), killing (1), kingship (7), knighthood (4), Krull (1), language (2), Latin (1), law (1), laws of magic (2), leadership (1), legal systems (1), legitimacy (3), libraries (2), life (48), living dungeons (2), logistics (13), Lord of the Isles (3), luck (3), Macedonians (1), Mafia (3), magic (175), magical items (14), magical scrolls (1), magical shielding (1), magical swords (6), magical wands (3), magicians (1), marksmanship (1), martial arts (18), Marvel Comics (8), Mayans (5), Medal of Honor (1), medicine (1), Medieval (16), meme (1), memorials (1), mercenaries (1), Mesopotamia (6), metallurgy (6), Miami Vice (2), microblogging (1), Middle-earth (1), Middle East (3), militarism (2), military decorations (1), military intelligence (1), military organization (13), Minoans (1), modern (4), monasteries (2), money (7), Mongols (4), monopoly (1), monsters (7), Moon (1), morale (3), morality (2), Mother Goddess (1), movie quotes (13), mud (1), music (1), Muslims (3), Mystery Schools (1), mythic underworld (2), mythology (24), Napoleonic (3), Native Americans (2), nature (5), ninjas (2), Norse (1), Odyssey (1), original content (16), orthopraxy (1), outer space (3), paladins (1), paraphernalia (3), Parthians (1), patriarchy (1), patriotism (1), Persians (8), philosophy (4), plunder (1), poetry (6), power (1), power of names (1), prayer (1), prisoners (1), prophecy (2), psychic power (11), psychology (41), puca (2), ranks (5), ransom (2), recommendation (1), redemption (1), regret (1), religion (63), responsibility (2), revenge (1), revolvers (1), Rhydin (3), ritual (1), roleplay (6), Romans (13), RPGs (12), rulership (76), runes (1), sacrifice (5), science (5), science fantasy (5), science fiction (30), shamanism (15), shapeshifting (1), shields (6), ships (2), siege warfare (5), Sikhs (1), skill (1), slavery (2), social conflict (1), social fabric (2), social status (6), soldiers (1), soldiers’ lot (8), Spanish Empire (4), spiritual warfare (2), spirituality (1), squires (1), Star Trek (6), Star Wars (7), stealth (1), steel (2), storytelling (2), Stradivarius (1), strategy (7), Sumerians (2), survival (1), swords (12), tactics (10), technology (4), terrain (2), terror (2), terrorism (1), Texas Rangers (1), The Enchanted World (5), Tibetan (1), time (3), towns (1), trade (1), training (43), treasure (2), Trickster (4), Trojans (1), Turks (9), tv quote (8), uncertainty (1), undead (1), underworld (3), unicorns (1), universe (1), vampires (2), vassalage (3), Vietnam (1), Vikings (3), violence (1), Vishanti (1), walls (1), war (193), war aims (4), war magic (1), warriors (1), Watoomb (1), wealth (4), weapons (25), web comic (1), WH40K (8), wisdom (3), Wiseguy (4), wonders (1), wounds (3), Xenoverse (11), youth (1)